

This wouldn't be possible on a closed system like Microsoft's Xbox Live, he said: "Microsoft's QA fees. For instance, the developer has updated its 2007 game Team Fortress 2 more than 100 times, Newell said.
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Steam lets the company take full advantage of the freedom that the PC and Mac platforms give it to constantly update and tweak its games. "We expect most developers and publishers to take advantage of Steam Play." Easy updates

"Steamworks for the Mac supports all of the Steamworks APIs," said Jason Holtman, Valve's director of business development, in the press release. This makes it very easy for us and for anyone using Source to do game development for the Mac."īringing Valve's gaming engine Source, and the company's Steamworks development and publishing suite, to the Mac will make it easier for developers to bring games to OS X. "We're always playing a native version on the Mac right alongside the PC.
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"Checking in code produces a PC build and Mac build at the same time, automatically, so the two platforms are perfectly in lock-step," said Josh Weier, said Portal 2 project lead in the press release. They would like to have the experience of being part of an entertainment community where they're getting something on a daily or more frequent basis. "It makes it hard to steer your decisions based on customer feedback, and customers don't particularly like that. where you do nothing for customers for several years and then you try to drive everybody into the theaters or into the stores on a given date," Newell said. "The traditional model has always been that you have these really extended development times. Valve wants to position its games not as static products but as part of an ongoing, constantly updated, ubiquitous service, company co-founder Gabe Newell told in advance of Monday's announcement. Bringing the service to Macs means wider selection, quicker updates and more episodic content for Apple's traditionally game-deprived computers. With more than 1,000 games and 25 million user accounts, Steam is by one estimate responsible for more than 70 percent of digital game purchases. Steam is the pre-eminent digital distribution platform for PCs.
